Halo Infinite has been delayed until Fall 2021 in light of the poor community feedback the campaign’s demo received in July 2020.
343 Industries has been working on community feedback, which has pushed the game’s release date to Fall 2021. Following the game’s poor reception, the company hired Joseph Staten, who joined as a creative director for Halo Infinite. As a former Bungie employee who has worked on Halo CE, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach, his work in 343 already seems to be yielding favourable results.
In their latest Halo waypoint blog post, 343 team members go into thorough detail about what game aspects need correction and what has already been worked on. The blog has loads of information and visuals on the updates the team is making on the game. There are a bunch of pictures with comments from the art and graphics team detailing the changes in environments, characters, armour, weapons, and rendering techniques, besides a ton else that the community had pointed out back in July 2020.
The visual-dev team has also been working meticulously on the quality of global illumination, ambient occlusion, shadows, volumetric lighting, sky, and atmosphere, besides fixing many GPU-related issues. One of the accomplishments that 343 is proud of in their update was the tough task of combining the clean and simple forms of Halo 1 & 2 with the next-gen expectations of Halo Infinite.
The post also features responses from the 343 Live Team, the folks responsible for making the game cohesive and functional. They handled everything along the likes of challenges, progression, customization, healthy user engagement, and all else that relates to the experience of the game.
Halo Infinite’s gameplay demo had received a lukewarm reaction from the community. The game was called out for looking washed-out and bland, with little of the environmental beauty the older games featured.
The design, color, and materials of the Phantom dropship and Brute armor had a very non-Covenant vibe in the trailer. Older games had different materials and a splash of fluorescent and plasma alongside unfamiliar materials and textures to distinguish Covenant tech from human tech. Infinite’s trailer had the same visuals with little differences between humans and the Covenant.
Fall 2021 starts in September and ends in December, which makes Halo Infinite’s release primed for Halo: CE’s 20th anniversary on November 15, 2021. There is no official word on this tidbit, but it is doubtful that the opportune date will be missed.