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How COVID affected the 2020 Game Awards

Now that the Game Awards have come and gone, (congratulations to the Last of Us 2 for winning game of the year) it may feel that COVID has taken away all of the gaming events that we know and love, and turned them into a virtual show. This may be true, but I am here to say that maybe having the Game Awards online was not such a bad thing. Let me explain.

Game Awards
Photo Courtesy of the Game Awards

Most years prior, the Game Awards have been held in person, with nominees and participants having to fly to L.A. using money out of their own pockets in order to attend the event. This year, the event was actually able to get more developers to partake in the awards, as they could attend from the comfort of their own home, without paying for travel. This makes sense; if you are a really good game developer, you are not going to want to pay your way to get an award. In fact, when it was all said and done, host of the Game Awards Geoff Keighley remarked, “These virtual awards are maybe the way it should be done in the future.”

Keighley also mentioned that even though the event was remote, it was still the most expensive show in all the years they have been putting it on. The expenses come partially from the fact that they needed to ship cameras all over the world to capture the moments of people winning awards.

To be honest, COVID may have changed the way the Game Awards will be held forever. The ability to have more people in the event, even at a more expensive price, may be too good to pass up on. At the end of the day, the whole purpose of the Game Awards is to bring everyone together to honor the best of the best in gaming, and if having the event remote is the best way to do that, it would make sense to keep it that way. We will have to wait and see once COVID is finally over to see if this ends up being the case.

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