Are you trying to adapt to preseason Patch 10.23 in League of Legends? You should stop, because now you have to adapt to Patch 10.24. Two weeks ago, Riot Games published one of the biggest preseason patches for their MOBA. While players were struggling to learn the alterations, the company released yet another update soon after which contained many adjustments, nerfs and new skins.
There is no doubt that Amumu is the winner of preseason changes. With the new items, our little mummy can turn into an unkillable demon while dealing tons of damage. Riot aims to decrease his power in this patch.
E – Tantrum’s Damage: 75/100/125/150/175 (+50% AP) → 75/95/115/135/155 (+50% AP)
R – Curse of the Sad Mummy’s Stun Duration: 2 Seconds → 1.5/1.75/2 seconds
W – Despair’s Base Damage Over Time Damage: 5/7.5/.10/12.5/15 → 4/6/8/10/12,
W – Despair’s Damage Ratio: 0.5% AP per 100 AP → 0.25% AP per 100 AP
Hecarim was dominating the scene just before the preseason patch, and he continued his show by getting stronger after that. Hecarim’s AD conversion got nerfed in this patch.
Passive – Warpath, Bonus Movement Speed to Bonus AD Conversion: 15-30% (level 1/3/6/9/12/15/18) → 12-24% (level 1/3/6/9/12/15/18)
E – Devastating Charge, Bonus Movement Speed: 25-85% (based on time active) → 25-75% (based on time active)
Riot said, “As a consistent high-priority in Pro play, Varus’ tuning has often left players feeling unsatisfied. To bring him back with vengeance, we’re shifting power away from elements that are typically strong in Pro play -such as reliable CC and lane bullying- and back into Varus’s unique playstyle of charged arrows and spellweaving.”
Q – Piercing Arrow: Bow Up (new): Damage from Blight effects detonated with Piercing Arrow now increased by the amount of time Varus charges it for up to 50%, in addition to increasing Piercing Arrow’s damage for up to 50%.
W – Blighted Quiver, Bonus Damage: 7/10.5/14/17.5/21 → 7/8/9/10/11
Bow Down (new): Detonating a Blight stack on enemy champions and Epic Monsters now reduces all basic cooldowns by 12% of the max cooldown per stack.
R – Chain of Corruption, Snapback (new): Varus now snaps to face the target direction on start of cast.
Missile Speed: 1950 → 1500
According to many pro players, midlane has been the most critical position in the game for a long time. They can impact the whole game by just disappearing on the minimap. Riot wants to lower their effectiveness and aims to take something from them when they leave the lane.
- Midlane Cannon Minions now give 10 less gold.
- Midlane Cannon Minions now gain 30% increased attack speed against towers.
Behavioral Systems Update
AFKs are among the oldest issues in League of Legends, and Riot’s solutions until now either weren’t enough or didn’t satisfy the players. With 10.24, LoL received some adjustments into the LP system, which contain reduced LP loss.
- If there is an AFK player detected on your team after the 10-minute mark, a surrender vote can occur. For now, this change will only apply to Summoner’s Rift and the vote must be unanimous. If the vote isn’t unanimous, at the 15-minute mark the team can vote again, now only needing a majority vote.
- If a player on your team leaves during a ranked match or is detected as AFK, your LP loss may be reduced. Premades with a disconnect/AFK provisional players, and players in promotion series will not receive this loss reduction.
Item Shop and Icon Improvements
Preseason patch consisted of a bunch of item icons updates. However, these changes weren’t welcomed by the majority of the players, because every item’s icon was looking similar to each other. In fact, color-blind players couldn’t figure out the items by looking at them. To fix this problem, Riot altered over sixty item’s icons alongside many bug fixes.
Also the following skins will be released in this patch:
You can find all the details of Patch 10.24 here.